BoardsForum › Deathknighty DPS Goodness

Styg 2529 posts
04-17-2009 12:47pm
Anyone found any definitive DPS builds for the DK since 3.1?

Also a gargoyle question, I have been poking around and it seems everyone takes gargoyle. I thought that the gargoyle would make your ghoul go away and have to be recast. Is that true? I haven't spent the point in that so I didn't have to keep recasting my ghoul, but it seems like every other build on the planet wants to spend that point there.
Styg 2529 posts
04-17-2009 1:32pm
Ok, disregard the garg thing, I have been doing more reading and it looks like it works like the dancing rune weapon now and burns down RP.

Still wondering if anyone has found the build info yet. What I have seems to be working but I haven't done any real fights with it yet.
Foxfyr 12982 posts
04-17-2009 6:13pm
It looks as though the good folks at Elitist Jerks have yet to come to a consensus about best raid dps. There are several threads in the deathknight section with people posting their builds, but the debating is still far from over on which is best after 3.1.
Deras 0 posts
04-18-2009 11:20pm
I know not many people have gone this rotation but I gained extremely surprising results out of it pre-3.1. It's called the diseaseless rotation, which is more or less blood spec (no frost points) and no disease increaser talents 52/0/19 and just using Hear Strike & Obliterate (with a change in the talent points a bit taking the increaser for Death Strike it may be nice too).

OB, HS, HS, OB = rotation. My friend in simple heroic gear maintained 4000-5000 dps.
Shadian 3317 posts
04-19-2009 1:20am
With the change to death strike and the death strike glyph you may want to change that oblit to death strike.

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