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Maligner 1923 posts
05-04-2010 11:30pm
I did search for EVE and didn't see anything posted already.

I'm farting around playning EVE. Particularly, just mining, which some consider to be very boring. The main reason I am asking is because I'm running two accounts, one mining and one hauling. If anyone wants an introduction to EVE, particularly to mining, I can walk you though it. There is a 14 day free trial, but some features are excluded.

Bottom line is if you want a slower paced experience or just get to learn the ropes a little, I'd be glad to get you hooked up. If you're wanting PvP or strong PvE, I'm not your huckleberry but I can get you started!
brendar 5729 posts
05-05-2010 1:27am
Don and I were into this a while ago. I really liked the game and only quit playing because I got too busy with my move back to the States from Germany.
Maligner 1923 posts
05-06-2010 2:09am
I'll bet you guys are deep into the Pvp, yes? I will dabble in it some day, but for now I'm just focusing on taking my time skilling up because I want to work on manufacturing and/or trading. The industrial side of the game is not to be found anywhere else in the MMO genre.

You may already know this, but May 18 is the slated date for planet-side mineral farming, and feet on the ground station-side is supposed to be not too far behind. That's what got me back is that CCP seems to have some nice long term plans that have tons of promise.

I'm not clear on how it will work, but with 2 accounts I should be able to farm 2 planets as well as mine much faster. My hauler is working towards an Orca, which is roughly a little more than a month away. So, 2 boxing belts as at least to .5 space is probably doable for me without breaking a sweat. I'm currently based in Sortet system because high security allows me not to worry about my profit margin should I lose my Hulk. When I feel like it, I run a few missions though I am mostly doing that for faction standing to increase my ore mining profits.

Bren, if you and Don want to mine occasionaly I'm up for it. At the very least you will get a Mining Foreman bonus if you fleet up with me and you can semi-afk mine some if you like.
Torrin 7042 posts
05-06-2010 6:08am
I liked the idea of it, but it seems to get to a point that is either way too hard to manage or just pointless. I know fairly little about the game so forgive me.
Maligner 1923 posts
05-06-2010 9:22pm
I liked the idea of it, but it seems to get to a point that is either way too hard to manage or just pointless. I know fairly little about the game so forgive me.

I had a hard time getting into it. True to form, I am not very good at it, but it makes more sense. What I think I know of you, I think you'd like it once you got your feet wet. The biggest asset of the game (according to those people that like it) is that it is very deep and sand-box like. You can really go anywhere, do anything that you like that's out there.

When I first started, there was no tutorial. Later a tutorial was added. That's been beefed up since it was first added. Once you get some feel to the game, you start to realize the depth of choices in every aspect. This can be a serious turn-off to some but it's what also makes the game lasting for most.

Some basics of EVE:

There are no classes. You do pick from some races. Once you start playing, you learn skills in real time. You can choose to work on learning one skill at a time. If you want to concentrate on combat, then work on those skills. If you want to work on manufacturing, then learn those skills. Once a skill is learned, it is permanent. There are no character levels, only accumulated skills and levels of those skills. While you are offline, your skills continue to train, and there is a skill queue that allows you to set up skills for when you are away.

You are free to go anywhere or do anything. You are, however, free to be killed by anyone at any time. You start in what's called High Security space, which means that if someone kills you or tries to kill you, then the local "NPC" factions will warp in and kill your attacker. Like in real life, there is no barring of actions, just consequences.

I personally have not been killed in High Sec but that's because I'm not a juicy target! I have been killed by some means employed by PvP'ers. For instance, if I have killed a ship and it is mine to loot, anyone can loot it. If someone else does, that person turns red to me. I now can attack them without being killed by the NPC forces because that player has done me wrong. However, once I attack, I can be killed without the other player being destroyed by the NPC forces. Therefore, you can get baited into "opening the door" to gankers. The most common tactic is for them to fly a small, low cost ship and antagonize you. Once you attack them and destroy them, they jump in a large ship, warp to you and legally destroy you. They lost a small trash ship and then they kill you and take your cargo!

It really is a pretty in depth game. There is a strong economy. You can scan the market and actually find goods at different prices and move them from point to point to make money, but that is hard unless you are moving large quantities. The freighter helps with this but takes many days of skill training to be able to fly, let alone afford.

Again, if anyone is interested in trying the trial, I can at least give you some low end pointers and/or answer questions.
Maligner 1923 posts
05-06-2010 10:48pm
I was just checking around for more info for myself, and I found an update to the greatest guide you can find for Industrial operations in EVE. You can find this guide at the author's site here: http://www.lsjv-eve.com/guide/

Anyone with any interest in EVE should peruse this as there is much to glean about the game and it's mechanics, not just mining.
brendar 5729 posts
05-07-2010 2:23am
I would love to get back into it- i had actually been considering it instead of STO... but I just don't have time for games lately. I'm not even playing WoW. Soon...
Maligner 1923 posts
05-08-2010 8:12pm
Oy, I forgot to give account details!

My miner is Niginarb and my hauler is Asiago Fromage.

If you see either one on, that is me. Also, they both belong to a corporation known as Fusion Industrail Shipping and Haulers, with the ticker name of F1SH. The story about that corporation is that I belonged to it and then left EVE for over a year. After I came back, the person that started it left it for dead (it was a shell corporation) and I was made CEO. For now, I am not letting it die, but we do have the option of running the corp for some profit and doing it our own way, if you want.


One other thing of note about EVE: you can buy and trade PLEX (pilot license exchange) for in game money. It's expensive, but once you build up your income, you can pay your 30 day subscription with in-game money. Eventually, you play for free. I don't think any other game allows this. The monetary unit is called ISK and is recorded similar to a dollar in the sense that it goes to one thousandth of an ISK. A single PLEX costs at 300,000,000 ISK. However, in about 20 hours of mining I've gathered enough high security ore (the least profitable kind) to make about 100,000,000 ISK. So, I can anticipate that in a few more months of progression, I can probably safely count on paying at least one account with ISK.

I still haven't started manufacturing. My next move is to get an Orca, which is a mining support vessel. Once that's done then I will work on a freighter and starting manufacturing. I will also start to work towards moving into .5 space for higher mining profits and more materials for manufacture.
The Don 7138 posts
05-11-2010 4:21am
A few of us still play occasionally. I hopped on today for a bit.

You can find our names and whatnot at http://www.straylightsyndicate.com/
Maligner 1923 posts
05-11-2010 7:43pm
A few of us still play occasionally. I hopped on today for a bit.

You can find our names and whatnot at http://www.straylightsyndicate.com/

As always, a nice site you've built!

As I've said, I've mostly been mining but there's decent profit in it once you get that organized and it also makes manufacturing much easier. Mind you, I'm not quite to the manufacturing point yet but it's getting there.

If you have a mind to mine or are interested in trying with Killianne, I can at least offer you hauling services if you want to mine as a fleet with a mining bonus. The Orca is about 35 days away but when I achieve that, then gang mining will be much more profitable if we have a group of us willing to do it on occasion.

I don't remember exactly how much training is involved to get you in a Retriever barge but that's a nice start. If you don't have them already, I can probably fund +2 or +3 implants for all of you if you want. That will help all your skills.

I'm in Verge Vendor, by the way. Is that a problem for anyone? I have some high sec belts mapped out but I guess I could move if there's a good reason.
Pilsner 4965 posts
05-11-2010 11:19pm
Just how robust is the crafting side in Eve?
The Don 7138 posts
05-11-2010 11:43pm
Thanks! I built the site years ago and even though it gets next to no use, I've not been able to mothball it.

I currently have a Mammoth for hauling. Doob, myself and Bren used to do some runs occasionally.
brendar 5729 posts
05-12-2010 12:19am
Dusted the mothballs off and logged in. Somehow my main is 90 million in the hole. No idea how that happened, but its a real bummer.
Maligner 1923 posts
05-12-2010 2:02am
Just how robust is the crafting side in Eve?

From what I can tell, it's very market driven. I already linked this, but if you check out Halada's guide to mining, you'll find more info on "crafting" which is just called manufacturing. As he says, most everything used in the game is player made. It's true that some gear "drops" from mobs, but it's not necessarily what you want. Most of the real important stuff, like ships and rigs (rigs are improvements to ships that are sort of special, almost like Talents in WoW), are player made.

This is where mining does become important. Theoretically, you can buy all the materials you need to manufacture. But this takes money. Mining provides both minerals used to manufacture, and money for the extra ore sold.

I'll admit, the complexity turned me off to Eve, but after I started getting it I realized there's a lot of stuff to learn and do and that's the real appeal of it to me.
Maligner 1923 posts
05-12-2010 2:05am
Dusted the mothballs off and logged in. Somehow my main is 90 million in the hole. No idea how that happened, but its a real bummer.

This is really odd. Does your wallet have a record of the loss? If not, you should probably petition it! What happens if you try to play?

I saw you logged on tonight and tried chatting but you seemed to be afk. I'm on call tomorrow but I'll try to catch up to you again if I see you are on.
Maligner 1923 posts
05-12-2010 2:06am
Thanks! I built the site years ago and even though it gets next to no use, I've not been able to mothball it.

I currently have a Mammoth for hauling. Doob, myself and Bren used to do some runs occasionally.

I know you have other MMO's, but if you want to fly let me know.
Nagdabbit 386 posts
05-12-2010 2:03pm
I play EVE everyone once in a while. Simply because I enjoy the tactical aspect of the PVE combat system.

I would have to agree that a 90 mil loss sucks. You have to ensure you turn off any revolving charges such as station fees, etc.
Maligner 1923 posts
05-17-2010 12:08am
Apologies to everyone that can't find me in game. I'll be back online some time Tuesday evening.
Maligner 1923 posts
06-09-2010 10:33pm
Update on EVE:

The new expansion, Tyrannis, went live. You can do planetary mining now. It just started yesterday but it is nice as far as giving you more income or things to do.

I am about 10 days away from piloting an Orca. I already bought it. Using an Orca will enable anyone that wants to try, to mine better and faster. I will not be fully decked out for it when I can pilot it but I am going to max out all the buffs ASAP. There is an excellent guide on the Orca in Halada's mining guide linked earlier in this post. Once I get everything on my Orca whipped into shape, it will increase mining yield for your vessel by about 42% as well as providing a place to store ore without having to jetcan. I'll go into detail on mining ops for anyone that's interested. Mining can be fairly boring but it is profitable. It's also about the only way to get into manufacturing.

I am also approaching my move date. I will be down for a while, I just don't know when yet or for how long. Once I get situated, I should be up and going strong again.
Maligner 1923 posts
08-12-2010 9:09pm
I suppose I'm wondering why anyone would transport PLEX through 0 security space. There's no need that I am aware of, only risk.
Pilsner 4965 posts
08-12-2010 9:51pm
Self-promotion...CCP wants people to stare and go WTF...or the guy was really drunk and passed out.

DAMMIT I HAD A REALLY GOOD POLITICAL ANALOGY...but I promised to be nice.
Oriole 2096 posts
08-12-2010 11:29pm
Just in case anyone's interested:

http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online

Yahtzee's review of Eve Online. :D
Widget 2088 posts
09-07-2010 4:12pm
Couldn't have summed it up better than Yhatzee. I am a huge fan of space sims hailing back from Elite. When Eve came out I was on board. Played for 3 months and after mining enough ore to satisfy the needs of a Detroit foundry, I was able to upgrade my ship enough to move out of the safe sectors. Only to have my ship blasted two days later and having to start over again. Hoorah!

Tried again when emperyian age came out and yea, the starter area was upgraded but the thought of mining endlessly again just diddn't appeal. Broke out my copy of X3:TC and modded the hell out of it and had wayyyyyy more fun.

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