BoardsForum › SW:TOR Guild

InevitableDoubt 114 posts
03-16-2011 12:46am
Does anyone here have any plans to play Star Wars: The Old Republic when it comes out? I know I plan to. I figured if there were a number of us who planned to play that perhaps there could be a TOR branch of VS (assuming there's enough of us interested) considering that Bioware opened up the ability to set up your guild with TOR early.

http://www.swtor.com/guilds

Anyone? Or am I the only one with plans to play TOR?
brendar 5729 posts
03-16-2011 12:47am
I'm pretty sure Killian is all over this and will likely have a website and everything
Lux_Lisbon 11443 posts
03-16-2011 2:32am
Um. I don't know about that.
Pilsner 4965 posts
03-16-2011 11:59am
Um. I don't know about that.

Does not Amanda sound like Darth Vader in the above quote?
Lux_Lisbon 11443 posts
03-16-2011 2:27pm
You know too much.
Necrolust 312 posts
03-16-2011 2:40pm
Hmmmm.
I only play Alliance because Eyeshark picked up WoW before I did, and I wanted to have a friend to play with. Roll Sith and we may be able to talk.

Or, choose to play for the weakass Republic and let me Force Choke you till your head pops off.
Pilsner 4965 posts
03-16-2011 5:08pm
I will play if there is an honest to goodness trader class.

I would love just ONE mmo to do a trader class correctly.
Widget 2088 posts
03-16-2011 8:37pm
Actually the original SWG crafter/merchant clases were pretty spot on. The things you made were better quality than anything else out there. And depending on how diligent you were in finding the best materials and taking the time to form the best components you could produce products that were better than your competition. My character was a crafter who ran a shop. I carried a weapon to clear the occasional varmit that was around my mines but I spent months just roleplaying running a shop and loved it.

I had/have high hopes for the old repubilc but as EA gets more and more control over Bioware I am less inclined to believe they will release a quality product. Sure hope I am wrong though casue I am going to try it out either way and I hate being taken for a sucker.
Pilsner 4965 posts
03-16-2011 10:29pm
Actually the original SWG crafter/merchant clases were pretty spot on. The things you made were better quality than anything else out there. And depending on how diligent you were in finding the best materials and taking the time to form the best components you could produce products that were better than your competition. My character was a crafter who ran a shop. I carried a weapon to clear the occasional varmit that was around my mines but I spent months just roleplaying running a shop and loved it.


Ahhh...the good old days. I think that I played a hairdresser in SWG v1; his name was Dirge Goldilocks.

I had/have high hopes for the old repubilc but as EA gets more and more control over Bioware I am less inclined to believe they will release a quality product. Sure hope I am wrong though casue I am going to try it out either way and I hate being taken for a sucker.

QFT...ditto.

I plan on having my toon look like this.

InevitableDoubt 114 posts
03-16-2011 11:41pm
I had/have high hopes for the old repubilc but as EA gets more and more control over Bioware I am less inclined to believe they will release a quality product. Sure hope I am wrong though casue I am going to try it out either way and I hate being taken for a sucker.

The way I see it, it's better that it's EA than Activision. EA at least is willing to take chances on unknown properties (see Mirror's Edge, Henry Hatsworth, Dead Space) while Activision seems content to push out Guitar Hero: Retirement Rock and Call of Duty: Thems Be Terrorists. Not that EA doesn't release sequels to sequels (see Madden) but over the last however many years, they've published quite a number of quality (and sometimes original) titles.
Maligner 1923 posts
03-17-2011 3:03am
I plan on having my toon look like this.




ZARDOZ!

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