Boards › Forum › Guild Level 25 - FINAL WEEK PREPARATIONS
Kaeryna
1732 posts
03-30-2011 5:38pm
Below is a list of various ways to maximize guild exp when we make the final push to 25 this coming week. If anyone else has any thoughts on this please make use of the thread, as every last tiny bit of guild exp is going to matter, but optimizing guild exp is the key.
DAILIES
Everyone with a level 85 toon should have 25 dailies queued up, completed, and ready for turn in when the day rolls over. Below is a list of dailies available, ordered from most exp to least exp, with specific notes on each.
Tol Barad Island - If possible, for the next several days, go check on TB every time we have it. There are 9 rotating 'dungeon' dailies in that zone that change every time TB is won, so these ones you want to save up a few days in advance. Similarly, because we don't always have TB, get the 'outdoor' quests as soon as you can also. These can be turned in at the Baradin's Wardens camp now so we don't need to have TB to turn in, just to get them/complete them. Total Dailies Available: 12
Tol Barad Peninsula - Usually there are 6 dailies available here on any given day. Sometimes 5. Sometimes 7. Each NPC has several possible daily quests occupying placeholders. What this means is if you pick up 6 dailies one day, there is a chance the next day you may be able to pick up 2 or 3 more depending on how the quests rotate. As such, I'd probably recommend queueing up TB dailies one or two days in advance of the final day to see if you can squeeze in a few extras, as both these and the TB Island dailies offer the most exp. Total Dailies Available: 6+
Wildhammer Clan - I /think/ these give as much or almost as much as the TB dailies as they are in a Level 84-85 zone. You only need to have these ready one day in advance as they are the same quests every day. Once you're stuffed with TB dailies, hit this place next. Total Dailies Available: 5
Ramkahen/Therazane - Use these to fill your last couple of spots, but these are definitely lower on the exp rewards so don't fill up on Therazane quests for example. If you do need some Therazane quests to fill your log, try to get Glop, Broodmother, or Pebble. They give more exp than the regular dailies.
HEROICS
You may be tempted to just keep queuing for random heroics, but this may not actually be optimal for guild exp. Certain heroics offer much a much better guild exp per minute ratio than others. There are also heroics with bosses that give double or triple guild exp when the bosses have adds. Some heroics are complete crap for guild exp purposes. As such it will be optimal to run specific dungeons first and only after all the best options are exhausted do you start doing randoms.
Best Heroics: Shadowfang Keep, Lost City of Tol'vir (Both have bosses that give bonus exp)
Close Seconds: Halls of Origination, Deadmines, Blackrock Caverns, The Stonecore (Stonecore doesn't have a huge bunch of trash but has some rather tough bosses, so go for this one if you have a strong group)
Avoid Like The Plague: Vortex Pinnacle, Grim Batol, Throne of Tides (First two have way too much trash per boss, and Throne of Tides is bugged in that you don't get guild exp from the last boss and possibly the second last boss)
One note about bosses that give extra guild exp because of their adds, I was doing some research about this and apparently this occurs when you beat a boss while their adds are still up. As such, in SFK for example, when you fight Silverlaine (the guy who summons tons of worgens), have the tank pick up all the adds while the group just burns Silverlaine down.
Once specific heroics have been done and people are locked to them, you obviously have to start using the random system for more. If you do happen to get Throne of the Tides, I recommend beating the first two bosses and then re-queueing for another heroic once the 15 minute lockout is over.
GENERAL QUESTING
If you're done with dailies and there aren't enough people to get another heroic group going, if you have a toon that still has Cataclysm quests available, you should start doing those. Work in reverse order to how you level through the zones so you do the zones with the best exp rewards first. Start with Twilight Highlands, then Uldum, then Deepholm.
RAIDING
BOT kind of sucks for guild exp because of all the trash, but the other two not only have very little trash, but also bosses that give triple/quadruple guild exp for killing them. Omnotron Defense Council gives 3.1 million exp, for example. As such, I've already posted a T4W+BWD run for the Monday. We'll figure out what time is best to actually do this run and get it out of the way. If we get TB at some point during the day we'll also throw in a quick BH run as well. I don't know how long it will take us or other guilds to get to 25, but in the event that we do have to spill over until Tuesday, then there will also be a Tuesday raid as well as early as I can put one together.
That's all I can think of for now - if anyone else has anything they'd like to add, please do so! Let's get this party started.
DAILIES
Everyone with a level 85 toon should have 25 dailies queued up, completed, and ready for turn in when the day rolls over. Below is a list of dailies available, ordered from most exp to least exp, with specific notes on each.
Tol Barad Island - If possible, for the next several days, go check on TB every time we have it. There are 9 rotating 'dungeon' dailies in that zone that change every time TB is won, so these ones you want to save up a few days in advance. Similarly, because we don't always have TB, get the 'outdoor' quests as soon as you can also. These can be turned in at the Baradin's Wardens camp now so we don't need to have TB to turn in, just to get them/complete them. Total Dailies Available: 12
Tol Barad Peninsula - Usually there are 6 dailies available here on any given day. Sometimes 5. Sometimes 7. Each NPC has several possible daily quests occupying placeholders. What this means is if you pick up 6 dailies one day, there is a chance the next day you may be able to pick up 2 or 3 more depending on how the quests rotate. As such, I'd probably recommend queueing up TB dailies one or two days in advance of the final day to see if you can squeeze in a few extras, as both these and the TB Island dailies offer the most exp. Total Dailies Available: 6+
Wildhammer Clan - I /think/ these give as much or almost as much as the TB dailies as they are in a Level 84-85 zone. You only need to have these ready one day in advance as they are the same quests every day. Once you're stuffed with TB dailies, hit this place next. Total Dailies Available: 5
Ramkahen/Therazane - Use these to fill your last couple of spots, but these are definitely lower on the exp rewards so don't fill up on Therazane quests for example. If you do need some Therazane quests to fill your log, try to get Glop, Broodmother, or Pebble. They give more exp than the regular dailies.
HEROICS
You may be tempted to just keep queuing for random heroics, but this may not actually be optimal for guild exp. Certain heroics offer much a much better guild exp per minute ratio than others. There are also heroics with bosses that give double or triple guild exp when the bosses have adds. Some heroics are complete crap for guild exp purposes. As such it will be optimal to run specific dungeons first and only after all the best options are exhausted do you start doing randoms.
Best Heroics: Shadowfang Keep, Lost City of Tol'vir (Both have bosses that give bonus exp)
Close Seconds: Halls of Origination, Deadmines, Blackrock Caverns, The Stonecore (Stonecore doesn't have a huge bunch of trash but has some rather tough bosses, so go for this one if you have a strong group)
Avoid Like The Plague: Vortex Pinnacle, Grim Batol, Throne of Tides (First two have way too much trash per boss, and Throne of Tides is bugged in that you don't get guild exp from the last boss and possibly the second last boss)
One note about bosses that give extra guild exp because of their adds, I was doing some research about this and apparently this occurs when you beat a boss while their adds are still up. As such, in SFK for example, when you fight Silverlaine (the guy who summons tons of worgens), have the tank pick up all the adds while the group just burns Silverlaine down.
Once specific heroics have been done and people are locked to them, you obviously have to start using the random system for more. If you do happen to get Throne of the Tides, I recommend beating the first two bosses and then re-queueing for another heroic once the 15 minute lockout is over.
GENERAL QUESTING
If you're done with dailies and there aren't enough people to get another heroic group going, if you have a toon that still has Cataclysm quests available, you should start doing those. Work in reverse order to how you level through the zones so you do the zones with the best exp rewards first. Start with Twilight Highlands, then Uldum, then Deepholm.
RAIDING
BOT kind of sucks for guild exp because of all the trash, but the other two not only have very little trash, but also bosses that give triple/quadruple guild exp for killing them. Omnotron Defense Council gives 3.1 million exp, for example. As such, I've already posted a T4W+BWD run for the Monday. We'll figure out what time is best to actually do this run and get it out of the way. If we get TB at some point during the day we'll also throw in a quick BH run as well. I don't know how long it will take us or other guilds to get to 25, but in the event that we do have to spill over until Tuesday, then there will also be a Tuesday raid as well as early as I can put one together.
That's all I can think of for now - if anyone else has anything they'd like to add, please do so! Let's get this party started.
Plasmo
910 posts
03-30-2011 7:11pm
Great plans, but...shouldn't this be in the VS Eyes Only section?
Rastus
6166 posts
03-30-2011 7:28pm
Great plans, but...shouldn't this be in the VS Eyes Only section?
:doh:
:doh:
Foxfyr
12982 posts
03-30-2011 9:00pm
Fix'd
Also... Traveling to SFK does no good since you cannot do a specific heroic more than once a day.
Also... Traveling to SFK does no good since you cannot do a specific heroic more than once a day.
Are you still in Jamaica?
Foxfyr
12982 posts
03-30-2011 10:09pm
Yarp. The Internet sucks here. I can check the forums but Eitrigg will have to wait until the weekend.
Far out, man. I love Jamaica; I went to high school with Bob Marley's nephew, he was cool. No, that is not right; maybe Bob was his Grandfather. Something like that.
Styg
2529 posts
03-31-2011 4:15pm
Make sure to turn off daily grind to avoid accidental TB quest turn ins!
Kaeryna
1732 posts
03-31-2011 4:38pm
I didn't realize Fox had moved my original post, I only noticed it wasn't in Town Square where I put it, so I spent my lunch hour rewriting it completely, only to discover I didn't have to.
REGARDLESS, I have updated my original post in THIS thread with the new information I wrote today because it was a little better organized.
REGARDLESS, I have updated my original post in THIS thread with the new information I wrote today because it was a little better organized.
There's a chance I can help in a small way. Blizzard has, for the first time ever, sent me a "get 7 days free" opportunity. I haven't looked into it yet. If it's 7 days free with no strings then I could log in during the push and do a few quests. If it requires subbing for a month, then it's not going to happen.
I wish you all luck though.
I wish you all luck though.
Kaeryna
1732 posts
04-01-2011 5:31pm
I had a thought yesterday about chaining heroics. While certain heroic bosses require that you clear trash in their rooms before fighting them, other bosses and in between trash could be completely avoided by putting together a druid/rogue stealth group. If we can work this group arrangement out without crippling other heroic groups, we should totally give this a try.
Rastus
6166 posts
04-01-2011 5:53pm
That's going to bring back unpleasant memories of spending hours in Vanilla nervously stealthing in LBRS (or was it UBRS?) to get to some spider boss that had some crappy Tier 0.5 boots I desperately wanted. Sometimes I made it, sometimes not, but the bitch never dropped them!
Foxfyr
12982 posts
04-01-2011 5:56pm
You mean Crystal Fang?
Rastus
6166 posts
04-01-2011 6:13pm
You mean Crystal Fang?
No, Wildheart Boots from Mother Smolderweb. I got the hang of the stealthing to her (although I sometimes fucked up out of a combination of adrenaline and repetition), but she never dropped the damned things. I got about a half dozen Smolderweb's Eyes, though.
No, Wildheart Boots from Mother Smolderweb. I got the hang of the stealthing to her (although I sometimes fucked up out of a combination of adrenaline and repetition), but she never dropped the damned things. I got about a half dozen Smolderweb's Eyes, though.
Foxfyr
12982 posts
04-04-2011 12:02pm
53% of the way to 24 and counting....
Foxfyr
12982 posts
04-04-2011 4:25pm
I've bookmarked the armory pages of the other 11 guilds that had reached level 22 by yesterday.
None of them have reached level 23 yet.
We are now 75% of the way to 24.
Keep it up team!
None of them have reached level 23 yet.
We are now 75% of the way to 24.
Keep it up team!
Foxfyr
12982 posts
04-04-2011 8:46pm
There are no longer any level 23 guilds on Eitrigg.
We are 24.
Everyone else is still 22 or lower.
We are 24.
Everyone else is still 22 or lower.
Rolling restarts tomorrow starting at 5am... which means we can keep pushing through if there is anyone left alive after tonight. :D