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I just wanted to put a Mythic Dungeon suggestion out there to see if we would have enough people interested. The loot drops are great and a second chance roll is possible if you bring with you Seal of Inevitable Fate as well as a little patients as these dungeons are more challenging than their heroic counterparts. Here is a link to all you will want to know about these dungeons: Warlords Dungeon Overview.
Thinking about running a few lower geared players through Mythic dungeons this weekend. The group makeup will be 3 - 4 over-geared players (Fren and I are in for sure) to run 1 - 2 lower geared players. If you are interested in either, leave a note here and include which of the two options you would like to be as well as the approximate times and days you will most likely be on. Do not forget to bring along your Seal of Inevitable Fate for those extra rolls.
This information will also be posted in Discord for those not able to log in here.
This information will also be posted in Discord for those not able to log in here.
And as an added bones, we may be lucky enough to have one of the 5 new trinkets drop.
The 5 new trinkets being
Gronntooth War Horn Critical Strike, Haste, and Mastery w/ Chance on melee attack to increase Strength by 1152 and all damage against Demons by 10% for 15 seconds. Scoring a killing blow with the buff active grants 8 more seconds of the buff up to original duration. Chance on melee attack to grant Demonbane, increasing Strength by 2544. (can be looted by Retribution Paladins, Arms and Fury Warriors, and Frost and Unholy Death Knights)
Judgment of the Naaru Versatility w/ Use to smite your foe for 14020 damage and restore 5% mana, also healing a nearby ally for 100% of the damage dealt, also dealing 150% extra damage against Demons. Smite your foe for 30960 damage. (can be looted by Holy Paladins, Restoration Druids, Holy and Disc Priests, Restoration Shamans, and Mistweaver monks)
Orb of Voidsight Intellect w/ Chance that when hit with a harmful spell to grant Voidsight, increasing Crit Strike, Haste, and Mastery by 675 and increasing damage against Demons by 10% for 20 seconds. Chance to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1491. (can be looted by Arcane, Fire, and Frost Mages, Balance Druids, Elemental Shamans, Shadow Priests, and Affliction, Demonology, and Destruction Warlocks)
Infallible Tracking Charm Agility w/ Chance on melee/ranged attack to deal 10972 damage and increase damage against Demons by 10% Chance on melee or ranged attack to deal 24229 damage. (can be looted by Feral Druids, Survival, Beast Mastery, and Marksmanship Hunters, Assassination, Combat, and Subtlety rogues, Enhancement Shamans, and Windwalker Monks)
Purified Shard of the Third Moon Versatility w/ Use to give a shield that absorbs 100000 damage for 20 seconds and is 100% more effective if target is a Demon. Gain a shield that absorbs 220828. (can be looted by Protection Paladins, Protection Warriors, Guardian Druids, Blood Death Knights, and Brewmaster Monks)
The 5 new trinkets being
Gronntooth War Horn Critical Strike, Haste, and Mastery w/ Chance on melee attack to increase Strength by 1152 and all damage against Demons by 10% for 15 seconds. Scoring a killing blow with the buff active grants 8 more seconds of the buff up to original duration. Chance on melee attack to grant Demonbane, increasing Strength by 2544. (can be looted by Retribution Paladins, Arms and Fury Warriors, and Frost and Unholy Death Knights)
Judgment of the Naaru Versatility w/ Use to smite your foe for 14020 damage and restore 5% mana, also healing a nearby ally for 100% of the damage dealt, also dealing 150% extra damage against Demons. Smite your foe for 30960 damage. (can be looted by Holy Paladins, Restoration Druids, Holy and Disc Priests, Restoration Shamans, and Mistweaver monks)
Orb of Voidsight Intellect w/ Chance that when hit with a harmful spell to grant Voidsight, increasing Crit Strike, Haste, and Mastery by 675 and increasing damage against Demons by 10% for 20 seconds. Chance to grant Voidsight, increasing Critical Strike, Haste, and Mastery by 1491. (can be looted by Arcane, Fire, and Frost Mages, Balance Druids, Elemental Shamans, Shadow Priests, and Affliction, Demonology, and Destruction Warlocks)
Infallible Tracking Charm Agility w/ Chance on melee/ranged attack to deal 10972 damage and increase damage against Demons by 10% Chance on melee or ranged attack to deal 24229 damage. (can be looted by Feral Druids, Survival, Beast Mastery, and Marksmanship Hunters, Assassination, Combat, and Subtlety rogues, Enhancement Shamans, and Windwalker Monks)
Purified Shard of the Third Moon Versatility w/ Use to give a shield that absorbs 100000 damage for 20 seconds and is 100% more effective if target is a Demon. Gain a shield that absorbs 220828. (can be looted by Protection Paladins, Protection Warriors, Guardian Druids, Blood Death Knights, and Brewmaster Monks)